ufc undisputed 2010 |
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bigbubbano23
MMA Sensei
Career record: 240-160
Season: 0-0 (#-)
Location: the hills
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what improvements do you think should be made to the next ufc game?
some improvements i think should be made are
entrances, with custom music from hard drive,
more fighting styles, karate for one,
special attributes such as super flexibility, extra strength, evasivness, unusual striking styles and so on,
different submission system,
different training styles,
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Post #1 5/25/09 10:33:24PM
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cloppio
treadin troden trails
Career record: 449-322
Season: 0-0 (#-)
Location: in a state of altered consciousness
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if we've learned anything from ufc undisputed 2009...it that i wouldn't hope for ufc undisputed 2010, but ufc undisputed 2012.
so i guess i would improve the release date.
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Post #2 5/25/09 10:54:37PM
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Twenty20Dollars
Heavyweight Champ
Career record: 847-533
Season: 0-0 (#-)
Location:
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"into side control I mean half guard"
Seriously the one thing that bugs me is the mouthpiece falling out on every KO or tko. That doesnt need to happen, because how often does that really happen?
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Post #3 5/25/09 11:29:58PM
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cloppio
treadin troden trails
Career record: 449-322
Season: 0-0 (#-)
Location: in a state of altered consciousness
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oh now that i think about it, i would like to see koschecks face fixed so it doesn't look like he just sharted himself in church.
Last edited 5/25/09 11:31PM by cloppio Edit note/reason: n/a
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Post #4 5/25/09 11:30:30PM
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Banned for cheating
Career record: 309-149
Season: 0-0 (#-)
Location: south shields
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Include Patrick Cote, Nick Diaz and Randy.
Make the ground game a little differant, mabeys make it so if you land a certian amount of shots from guard it makes it a little easier to pass. The people cant just sit with the transition block on for the full time and turn most fights into lnp wars.
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Post #5 5/26/09 12:42:47AM
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seanfu
BANNED
Career record: 162-89
Season: 0-0 (#-)
Location: Fort Wayne IN
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They need to make leg kicks count. Need straight punches, and stop the forward equals hook ****. Need lateral movement.
Needs realistic chins. That would be wxciting as ****, one flush head kick and you're down or out.
Ground game needs 2 things, instant counters to subs from bottom so if you identify the sub you can just pass. and number of button mashes to apply a sub needs to vary more depending on health, cardio left, and how good of position.
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Post #6 5/26/09 1:32:07AM
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The_Metal_Maniac
You Can't Andle My Riddum!
Career record: 1052-571
Season: 43-16 (#676)
Location: Pittsburgh
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Long Hair lol
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Post #7 5/26/09 11:31:30AM
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PABLOMAFIOSO
In Full Mount
Career record: 881-597
Season: 27-9 (#1538)
Location: England
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Create a fighter needs improving, THQ's wrestling games were ridiculous for how much you could customise your character. I think you should be able to assign signature moves (like Chuck's overhand right etc.) Also agree with the mouthpiece thing. It could happen sometimes but not every time! In the buildup to the release of this game I kept reading that there would be storylines where you would form rivalries with other fighters. I do not see this in the game whatsoever. It is train, fight, autograph session. train, fight, etc.
Last edited 5/26/09 12:53PM by PABLOMAFIOSO Edit note/reason: n/a
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Post #8 5/26/09 12:53:01PM
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mkiv9secsupra
MMA Sensei
Career record: 667-448
Season: 3-8 (#2348)
Location: ATL, GA
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THE ABILITY TO FIGHT AS A SOUTHPAW!!!
The ability to fight/grapple against the cage. Like the way Randy presses his opponents against the cage then goes for the takedown....
also i like the training games for fight night a whole lot better. its boring just pushing buttons over and over to gain attributes..
Last edited 5/26/09 2:58PM by mkiv9secsupra Edit note/reason: n/a
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Post #9 5/26/09 2:06:14PM
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sclasclemski
Belt Contender
Career record: 239-151
Season: 0-0 (#-)
Location: Baltimore, MD
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It needs to be made available for the Wii
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Post #10 5/26/09 8:11:03PM
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king_katool
MMA Sensei
Career record: 256-188
Season: 0-0 (#-)
Location: Hamilton,ON,CA
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Posted by sclasclemski
It needs to be made available for the Wii
UFC 3086 will be available for Wii
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Post #11 5/27/09 12:16:27AM
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hails
MMA Regular
Career record: 257-178
Season: 0-0 (#-)
Location: Melbourne
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I find that the game is still too much a 'come forward game'
It seems hard to move from side to side and avoid punches and kicks!!!
Also, sometimes the movement seems a bit 'Street Figherish' in that when a player gets knocked out, he doesn't fall in a smooth manner, it jolts a bit!!!
I expected more from this game on the PS3, I thought that they could utilise the power of that system more!!!
I still enjoy it, especially beating good opposition, but there are plenty of things that can be fixed up!!!
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Post #12 5/27/09 6:35:34AM
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FlashyG
MMA Sensei
Career record: 937-503
Season: 41-18 (#283)
Location: Toronto
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I'd like them to allow you to move your fighter up or down in weight in Career mode.
I finished a lightweight career 35 - 1 and by the end of it I had beaten BJ Penn atleast 8 times, Sherk atleast 6, and Florian more than 5 times.
BJ's record when I retired my fighter was 16-22-1 yet he was still ranked #2 or #3 everytime I had a fight offer.
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Post #13 5/28/09 1:34:18PM
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KYGUY07
In Full Mount
Career record: 481-281
Season: 0-0 (#-)
Location: KY
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The one think I hope they include in the nest game is being able to take a real fighter and play as him career mode. they need more techniques like karate and sambo. and I hope they take the mouth piece falling out after every ko out of next years game. Its unrealistic, and the fact that your fighter never ages is kinda weird to.
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Post #14 5/28/09 5:12:08PM
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MODulation
Career record: 971-591
Season: 37-22 (#530)
Location: Portlandia
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More nicknames for created fighters... there are like 6... WTF. Talk about something easy to add more of.
Better animations... I don't know how many times I've KOed fools with overhand rights that connected at the bicep.
tweek the grappling system to create more realistic scramble situations beyond sweep and block.
Fix the faces... some of the faces are horrible... Kos looks like he is gonna cry... BJ Penn looks like gollum... many others just don't look much like the person.
Better interaction with the cage. Things like leaning against the cage... using the cage to stand up... stacking someone against the cage in their guard... takedowns getting stuffed by running into the cage.
Realistic physics during takedowns. All takedowns don't happen the same way in real life... there should be a system of counters and re-counters that can occur...
The game is great... and it can get better.
_______________________________________ Flame Not, Lest Ye Be Flamed Yourself.
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Post #15 5/28/09 5:24:50PM
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