Ok, here's some (quite) long-winded random thoughts on the formation of a camp ranking system as I begin Friday happy hour...
For now the camp directory is showing all the camps, even if it only has 1 member in it, so that people who are telling and inviting friends to the site can hopefully connect and get camp'd up without having to search around too much. As things get going we'll change this so that camps won't be displayed unless they have at least 2 members. Sorry Matt Hughes and all Godsmack-filled government army commercials... army of one just ain't a fight team.
If camp size and/or age doesn't affect overall scoring we could run into a potential situation like this down the road:
Camp "A" has been around for a few fight seasons on MMA Playground, they have lots of members and these guys (or girls, wishful thinking lol) as a whole really know the fighters and have a gift for picturing how two fight styles will mesh in the real world in a ring/octagon. Let's say they have an overall win percentage of 75%.
Camp "B" has just been formed. They have 2 members, who have been on the site for 1 event total. Let's pretend that this event is like UFC 67, where there's lots of fights that seem easily predictable (if you don't believe me look at the Picks Overview
on the event stats page). The two members of camp "B" both manage to get 7 out of 8 bouts predicted right and come to have an 87.5 win percentage. Granted, over the course of numerous events, highly debatable fights with close odds will happen and the high scores and low scores will separate themselves more and more as a season progresses.
If I was team on camp "A" with a collective team record of 375/500 accurate picks over the course of both predictable and unpredictable events and I looked at the camp ranking page and saw team "B" ranked above me I'd be like "man, we got hosed!".
However, on the other hand you have the problem that you also want newer members to also have a shot at doing something notable here on the site and not having only the first to stumble accross the site to be the only ones at the top of the pile for good.
The money and wagering system wasn't initially going to be something included into determining overall competition rankings. Rather, it was sort of a fun "bragging rights" type side-game. This was done for a few reasons. If someone happens to run out of money we do not want them to make a secondary profile to start over on the bankroll ladder. Having two profiles means being able to make 2 separate sets of picks for every event, which is of concern when everyone else plays fair (with 1 account) and it is for a desirable prize (like the $500 being given away for the first season). As such, the solution was to make it so that (up to one time per season) people can add some money to their fantasy bankroll if they really mess things up or they just would like a larger number to work with. It costs $19.95 which helps to pay for server and bandwidth costs and provides an answer to the question "what if I screw up royally and bet all my money on a fight that goes sour?". This may sound a bit unfair at first considering that everyone starts with only $500, but considering that you earn a bonus fantasy $25 for every exact fight prediction you get right (both winner and result) combined with the fact that some people will be wagering and raking in the fantasy dollars, people will naturally clear $2,000 on their bankroll in the course of the first season or two, and from there will only be having potentially exponentially larger and larger sums of fantasy dollars appearing beneath their username on the forum as time passes.
As such, here's what me and Jim Beam have come up with as a potential solution for a camp ranking system
Each fight season is 10 events long. To get full credit for their collective record a fight camp has to be in existence for a full fight season. As time progresses, a camp will gradually get more and more credit for their collective record up until they are a camp for a full 10 events, at which poitnt they receive full scoring credit. For example, after 1 event a fight camp with a 50 and 25 record would have a win percentage of 67%, however because they've only been in existence for 10% of a season they'd have a ranking score of 6.7%. After 2 events and being around for 20% of a season (pretending they keep the same win ratio) they'd be at 13.4%, etc, up until 10 events when they are just scored as a whole along with every other camp that's been around for 10 events or more.
That still leaves open the fact though that it is potentially more difficult to have a larger camp be as accurate as a small camp consisting of 2 utterly psychic members. For this we could rely on the solution proposed by n0xin found here
and divide the camps up into figurative camp "weight" divisions so that camps of a similar size would be competing with camps of a similar size.
So, in a nutshell, the formula for any camp that hasn't been around for 10 events would be:
((camp total wins) / (camp totals wins + camp total losses)) * (# of events / 10)
And any camp that has been around for a full season's worth of activity would simply be :
(camp total wins) / ((camp totals wins + camp total losses))
This would also make people consider their camp selection a little more seriously as well if they really want to attempt making a fight camp that can compete at the highest levels.
Even with this solution though I can think of loopholes. For example, what if a person made a 1-man camp, waited a while, then had all the players with the best records join their camp. Automatic top ranked camp via armbar manipulation.